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Showing content from http://cran.rstudio.com/web/packages/Rcpp/../DIFM/../Rcpp/../SparseICA/../Rcpp/../GPGame/NEWS below:

## GPGame 1.2.0 ## Change / GPGame 1.1.0 * maxmin efficient solution definition for KS is now used * restart function for reusing previous solve_game runs * a calibration mode is offered with argument calibcontrol in solve_game * forcing exploitation every t runs is now proposed (estimation based on the predictive means) * many performance improvements and bug corrections ## GPGame 1.1.0 ## Change / GPGame 1.0.0 * non-domination function now mostly internal * use log determinant as a criterion * new CKS criterion * various bug corrections

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