Signal related defines. More...
Signal related defines.
#define vioLED0 (1U << 0)vioSetSignal mask parameter: LED 0 (for 3-color: red)
#define vioLED1 (1U << 1)vioSetSignal mask parameter: LED 1 (for 3-color: green)
#define vioLED2 (1U << 2)vioSetSignal mask parameter: LED 2 (for 3-color: blue)
#define vioLED3 (1U << 3)vioSetSignal mask parameter: LED 3
#define vioLED4 (1U << 4)vioSetSignal mask parameter: LED 4
#define vioLED5 (1U << 5)vioSetSignal mask parameter: LED 5
#define vioLED6 (1U << 6)vioSetSignal mask parameter: LED 6
#define vioLED7 (1U << 7)vioSetSignal mask parameter: LED 7
#define vioLEDoff (0x00U)vioSetSignal signal parameter: pattern to turn any LED off
#define vioBUTTON0 (1U << 0)vioGetSignal mask parameter: Push button 0
#define vioBUTTON1 (1U << 1)vioGetSignal mask parameter: Push button 1
#define vioBUTTON2 (1U << 2)vioGetSignal mask parameter: Push button 2
#define vioBUTTON3 (1U << 3)vioGetSignal mask parameter: Push button 3
#define vioJOYup (1U << 4)vioGetSignal mask parameter: Joystick button: up
#define vioJOYdown (1U << 5)vioGetSignal mask parameter: Joystick button: down
#define vioJOYleft (1U << 6)vioGetSignal mask parameter: Joystick button: left
#define vioJOYright (1U << 7)vioGetSignal mask parameter: Joystick button: right
#define vioJOYselect (1U << 8)vioGetSignal mask parameter: Joystick button: select
RetroSearch is an open source project built by @garambo | Open a GitHub Issue
Search and Browse the WWW like it's 1997 | Search results from DuckDuckGo
HTML:
3.2
| Encoding:
UTF-8
| Version:
0.7.4