Accuracy loss, also known as zero-one-loss. This class provides exactly the same functionality as
ZeroOneLossbut has a more intuitive name. Both classes are interchangeable.
Inheritance Hierarchy Namespace: Accord.Math.Optimization.LossesAccord.Math (in Accord.Math.dll) Version: 3.8.0
Syntax[SerializableAttribute] public class AccuracyLoss : ZeroOneLoss
<SerializableAttribute> Public Class AccuracyLoss Inherits ZeroOneLossRequest Example View Source
The AccuracyLoss type exposes the following members.
Constructors Properties Methods Name Description EqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object.) FinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.) GetHashCodeServes as the default hash function.
(Inherited from Object.) GetTypeGets the Type of the current instance.
(Inherited from Object.) Loss(Boolean)Computes the loss between the expected values (ground truth) and the given actual values that have been predicted.
(Inherited from ZeroOneLoss.) Loss(Double)Computes the loss between the expected values (ground truth) and the given actual values that have been predicted.
(Inherited from ZeroOneLoss.) Loss(Double)Computes the loss between the expected values (ground truth) and the given actual values that have been predicted.
(Inherited from ZeroOneLoss.) Loss(Int32)Computes the loss between the expected values (ground truth) and the given actual values that have been predicted.
(Inherited from ZeroOneLoss.) MemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object.) ToStringReturns a string that represents the current object.
(Inherited from Object.) Top Extension Methods Name Description HasMethodChecks whether an object implements a method with the given name.
(Defined by ExtensionMethods.) IsEqualCompares two objects for equality, performing an elementwise comparison if the elements are vectors or matrices.
(Defined by Matrix.) To(Type) Overloaded.Converts an object into another type, irrespective of whether the conversion can be done at compile time or not. This can be used to convert generic types to numeric types during runtime.
(Defined by ExtensionMethods.) ToT Overloaded.Converts an object into another type, irrespective of whether the conversion can be done at compile time or not. This can be used to convert generic types to numeric types during runtime.
(Defined by ExtensionMethods.) Top See AlsoRetroSearch is an open source project built by @garambo | Open a GitHub Issue
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